VIRGIN MEDIA
A variety of projects on the Virgin Mobile retail website focusing on increasing sales and user acquisition by enhancing the user experience.
CLIENT
Virgin Media
MY ROLE
UX/UI consultant
TOOLS
Sketch, Adobe Photoshop, Illustrator, After Effects, Axure, MindeNode, InVision
Over the course of the sprints I conducted remote user testings, create user journeys, ran A/B tests, created high fidelity prototypes and Designed sleek UIs.
Implementation of new features such as the ability for customers to trade up their old phones as part of the payment, being able to upgrade the mobile tariff plan early and recycle customer's old phone are features that customers can only take advantage if done offline but now they will be available online too. Based on different scenarios and user stories I created multiple journeys which fulfil user needs addressing pain points and their needs.
This gave us great insights so I after quickly creating prototypes and test them via A/B tests we concluded the study and uncovered the main user pain points that allowed us to discover trends and patterns from which insights could be constructed.
Their choices of brand, price and cost were the main drivers for deciding which Deal to chose from. I’ve tested different sorts of filters and functionality that helped customers find what they were looking for.
I was responsible to come up with a new Design and better flow as the old Designs and structure wasn't working. I condensed the content of 10 sub-paged in 1 single and clean page with call to actions on key spots.
Post analysing the data, the click-through rates and conversions on the page were quite significant so customers accepted those changes positively.